Quetoo is now Quake2World is now Quetoo

In an effort to improve our own brand and not tread on id Software’s _Quake II_ trademark, our project is now known as *Quetoo*. Folks have often wondered why our project’s IRC channel on Freenode is named *#quetoo*. The name dates back to 2005, and was the title of a _Quake II_-compatible engine I produced for GNU / Linux for about 2 years. Focused purely on performance, _Quetoo_ sought to make _Quake II_ playable on the weakest of GPUs that were unfortunately popular in low-end systems of the day.

Eventually, I grew restless in keeping compatibility with _Quake II_, and so the _Quake2World_ project was born. Indeed, _Quake2World_ started as a branch of _Quetoo_, but with a much larger mission: to build an entire game. And as development of _Quake2World_ gained momentum, the little _Quake II_ engine it came from fell by the wayside and all but disappeared from the Internet. Except for one place..

A small but dedicated community had formed around _Quetoo_, and we called *#quetoo* on *irc.freenode.net* home. And altho short-lived attempts to migrate the team to #quake2world were tried, they never stuck. And so here we are, 10 years later, still *Quetoo*. I guess we’ve come full circle: Quetoo is Quake2World is Quetoo again.

So please: update your bookmarks, stop by the IRC channel and say hello, and keep your eyes out for new *Quetoo builds* and patches to GtkRadiant.

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