Credits
Quetoo is the work of a dedicated group of volunteers.
Programming
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| jdolan (Jay Dolan) | Engine, game module, tools, levels, artwork, sound |
| Paril (Jonathan Barkley) | Engine, game module, bots |
Artwork
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| Panjoo (DJ Bloot) | Logos, level design, models, textures, game balance |
| Skies912 (Chris Glenn) | Level design, textures, positive vibes |
| TRaK (Georges Grondin) | Level design, textures, models |
| Jester (Steve Veihl) | Level design, brush magic |
Sound
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| Roland Shaw | Sound design |
| Anthony Webb | Sound design |
| floproast (Jacob Zammit) | Quake II soundtrack covers |
Special Thanks
- Alexandr Zhelanov
- BoBo the seal (Brian Jones)
- broar
- BuzzardBait (Matthew Jarrett)
- CardO (Dan Shannon)
- claire (Joe Reid)
- dfsp_spirit (Tim Schäfer)
- evil lair (Yves Allaire)
- GTDStudio (Palrom)
- Ingar (Stijn Buys)
- jhaa (Juha Merilä)
- KaBal
- KaadmY
- Karvajalka (Antti Lahti)
- keres (Tom Havlik)
- LadyHavoc (Ashley Hale)
- Lava_Croft (Kai Holwerda)
- Lunaran (Matt Breit)
- maci (Marcel Wysocki)
- Madsy (Mads Elvheim)
- mattn (Martin Gerhardy)
- mitomon (Eduardo Pecina)
- Nilium (Noel Cower)
- philipk (Philip Klevstav)
- Preacher (Mattias Konradsson)
- Quake Revitalization Project
- rorshach (Kevin Johnstone)
- Seargant Science
- sock (Simon O'Callaghan)
- Speedy
- spiney (Pieter Verhoeven)
- Stannum (Jan van der Weg)
- stereo84 (Stephan Reiter)
- supa_user (Dale Blount)
- Tabun & Wirehead Studios
- tapir (Coşku Baş)
- The Bunny (Chris Dillman)
- Thorn (Michael Rodenhurst)
- Zander Noriega