Quake2World Development Environment 3.0 released!

I am pleased to announce that our Quake2World Development Environment version 3.0 for Windows is ready for prime-time. It is an essential tool for those of you running Windows and writing mods or bugfixes for our soon to be released Quake2World Beta.

Changelog:

* Switched to mingw-w64 for i686
* Added support for x86_64
* Many cleanups
* Using /mingw/local for our own dependencies /mingw remains untouched
* Updated GCC to version 4.7.0
* Updated dependencies
* Compile more things ourself (libtool, zlib)
* Rebuilt all dependencies for i686 and x86_64
* Include ntldd – ldd like tool for Windows
* Removed AntTweakBar (Q2W ships it’s own version of it now)

To switch between the i686 and x86_64 toolchain all you need to do
is change /etc/fstab to use either mingw32 or mingw64.

The default entry is "C:\q2wdevenv\mingw32 /mingw"

If you installed into a path other than the default path run this command inside the msys shell to fix /etc/fstab:

**echo "`env|grep msys|grep -v bin|cut -d\= -f2| sed 's/msys\\\1.0/mingw32/g'` /mingw" > /etc/fstab**

There is a script to switch between the toolchains in our svn repository:
**http://jdolan.dyndns.org/trac/browser/quake2world/trunk/win32/switch_arch.sh**

If you have further questions just join us in *#quetoo* on *irc.freenode.net* .

**Download link: http://satgnu.net/files/q2wdevenv_3.0.exe**

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