<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>News on Quetoo</title><link>https://quetoo.org/news/</link><description>Recent content in News on Quetoo</description><generator>Hugo</generator><language>en</language><lastBuildDate>Mon, 05 Oct 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://quetoo.org/news/index.xml" rel="self" type="application/rss+xml"/><item><title>🍁 The Autumn Update</title><link>https://quetoo.org/news/autumn-2026-update/</link><pubDate>Mon, 05 Oct 2026 00:00:00 +0000</pubDate><guid>https://quetoo.org/news/autumn-2026-update/</guid><description>&lt;div class="press-release"&gt;&#10;&lt;p class="pr-meta"&gt;October 5, 2026&lt;/p&gt;&#10;&lt;h1 id="-the-autumn-update"&gt;🍁 The &lt;span style="color: #c4785f"&gt;Autumn&lt;/span&gt; Update&lt;/h1&gt;&#10;&lt;p&gt;We released Quetoo after nearly 20 years in development back in May. Since then, we&amp;rsquo;ve pushed &lt;strong&gt;over 100 engine releases&lt;/strong&gt;, &lt;strong&gt;50 game data releases&lt;/strong&gt;, and well over two thousand commits across Quetoo and its supporting libraries. Progress has been steady and significant. If you haven&amp;rsquo;t seen Quetoo in a minute, here&amp;rsquo;s what&amp;rsquo;s new.&lt;/p&gt;&#10;&lt;div class="trailer-embed"&gt;&#10; &lt;iframe src="https://www.youtube.com/embed/0b_6YGUfhn0"&#10; title="Quetoo: The Autumn 2026 Update"&#10; frameborder="0"&#10; allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share"&#10; allowfullscreen&gt;&lt;/iframe&gt;&#10;&lt;/div&gt;&#10;&lt;h2 id="for-players"&gt;For players&lt;/h2&gt;&#10;&lt;h3 id="voice-chat"&gt;Voice chat&lt;/h3&gt;&#10;&lt;p&gt;Quetoo now has &lt;strong&gt;voice chat&lt;/strong&gt;, enabled by default on all servers. Choose between push-to-talk or voice activation. Your sound device selection and settings are saved and applied to future sessions. The HUD shows who is currently talking. If someone acts up, you can mute them for yourself, or call a vote to globally mute a repeat offender.&lt;/p&gt;</description></item><item><title>New Player Models</title><link>https://quetoo.org/news/new-player-models/</link><pubDate>Sun, 13 Sep 2026 00:00:00 +0000</pubDate><guid>https://quetoo.org/news/new-player-models/</guid><description>&lt;div class="press-release"&gt;&#10;&lt;p class="pr-meta"&gt;September 13, 2026&lt;/p&gt;&#10;&lt;h1 id="-a-slew-of-new-player-models"&gt;🧟 A Slew of New Player Models&lt;/h1&gt;&#10;&lt;p&gt;Quetoo just got a lot more interesting to look at and listen to. &lt;strong&gt;Twelve new player models&lt;/strong&gt; are now available in-game, sourced from the &lt;a href="https://ioquake3.org/"&gt;ioQuake3&lt;/a&gt; and &lt;a href="https://ws.q3df.org/"&gt;DeFrag&lt;/a&gt; communities, overhauled and upscaled for Quetoo.&lt;/p&gt;&#10;&lt;p&gt;Say hello to Bloodseeker, Caustic, Creech, Cruentus, Gammy, Gaunt, Gladiator, Mantis, Merc, Nitro, Sarge, and Violator. These are the cream of the crop for community-made Quake3 player models, resurrected with tender loving care and per-pixel lighting.&lt;/p&gt;&#10;&lt;div class="gallery-grid full pr-gallery"&gt;&#10; &lt;a href="https://quetoo.org/images/player-models/gladiator.jpg" class="gallery-item" data-full="/images/player-models/gladiator.jpg"&gt;&lt;img src="https://quetoo.org/images/player-models/gladiator.jpg" alt="Gladiator player model" loading="lazy"&gt;&lt;/a&gt;&#10; &lt;a href="https://quetoo.org/images/player-models/violator.jpg" class="gallery-item" data-full="/images/player-models/violator.jpg"&gt;&lt;img src="https://quetoo.org/images/player-models/violator.jpg" alt="Violator player model" loading="lazy"&gt;&lt;/a&gt;&#10; &lt;a href="https://quetoo.org/images/player-models/mantis.jpg" class="gallery-item" data-full="/images/player-models/mantis.jpg"&gt;&lt;img src="https://quetoo.org/images/player-models/mantis.jpg" alt="Mantis player model" loading="lazy"&gt;&lt;/a&gt;&#10; &lt;a href="https://quetoo.org/images/player-models/enforcer-action.jpg" class="gallery-item" data-full="/images/player-models/enforcer-action.jpg"&gt;&lt;img src="https://quetoo.org/images/player-models/enforcer-action.jpg" alt="Enforcer player model firing a machinegun" loading="lazy"&gt;&lt;/a&gt;&#10; &lt;a href="https://quetoo.org/images/player-models/nitro.jpg" class="gallery-item" data-full="/images/player-models/nitro.jpg"&gt;&lt;img src="https://quetoo.org/images/player-models/nitro.jpg" alt="Nitro player model" loading="lazy"&gt;&lt;/a&gt;&#10; &lt;a href="https://quetoo.org/images/player-models/creech.jpg" class="gallery-item" data-full="/images/player-models/creech.jpg"&gt;&lt;img src="https://quetoo.org/images/player-models/creech.jpg" alt="Creech player model" loading="lazy"&gt;&lt;/a&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;Want to see all &lt;strong&gt;seventeen&lt;/strong&gt; of Quetoo&amp;rsquo;s player models up close? Head over to the &lt;a href="https://quetoo.org/media/player-models/"&gt;full gallery&lt;/a&gt; for a proper look at every one of them, new and old alike.&lt;/p&gt;&#10;&lt;p&gt;Additionally, we&amp;rsquo;ve finally included a &lt;strong&gt;female player sound set&lt;/strong&gt;, couresy of my talented wife 👰🏻. Who knew I married a voice actor!?&lt;/p&gt;&#10;&lt;div class="audio-list"&gt;&#10; &lt;div class="audio-item"&gt;&#10; &lt;span&gt;jump_1.wav&lt;/span&gt;&#10; &lt;audio controls preload="none"&gt;&#10; &lt;source src="https://raw.githubusercontent.com/jdolan/quetoo-data/main/target/default/players/common/female/jump_1.wav" type="audio/wav"&gt;&#10; Your browser does not support the audio element.&#10; &lt;/audio&gt;&#10; &lt;/div&gt;&#10; &lt;div class="audio-item"&gt;&#10; &lt;span&gt;jump_4.wav&lt;/span&gt;&#10; &lt;audio controls preload="none"&gt;&#10; &lt;source src="https://raw.githubusercontent.com/jdolan/quetoo-data/main/target/default/players/common/female/jump_4.wav" type="audio/wav"&gt;&#10; Your browser does not support the audio element.&#10; &lt;/audio&gt;&#10; &lt;/div&gt;&#10; &lt;div class="audio-item"&gt;&#10; &lt;span&gt;pain25_1.wav&lt;/span&gt;&#10; &lt;audio controls preload="none"&gt;&#10; &lt;source src="https://raw.githubusercontent.com/jdolan/quetoo-data/main/target/default/players/common/female/pain25_1.wav" type="audio/wav"&gt;&#10; Your browser does not support the audio element.&#10; &lt;/audio&gt;&#10; &lt;/div&gt;&#10; &lt;div class="audio-item"&gt;&#10; &lt;span&gt;death_1.wav&lt;/span&gt;&#10; &lt;audio controls preload="none"&gt;&#10; &lt;source src="https://raw.githubusercontent.com/jdolan/quetoo-data/main/target/default/players/common/female/death_1.wav" type="audio/wav"&gt;&#10; Your browser does not support the audio element.&#10; &lt;/audio&gt;&#10; &lt;/div&gt;&#10; &lt;div class="audio-item"&gt;&#10; &lt;span&gt;death_3.wav&lt;/span&gt;&#10; &lt;audio controls preload="none"&gt;&#10; &lt;source src="https://raw.githubusercontent.com/jdolan/quetoo-data/main/target/default/players/common/female/death_3.wav" type="audio/wav"&gt;&#10; Your browser does not support the audio element.&#10; &lt;/audio&gt;&#10; &lt;/div&gt;&#10; &lt;div class="audio-item"&gt;&#10; &lt;span&gt;gurp_1.wav&lt;/span&gt;&#10; &lt;audio controls preload="none"&gt;&#10; &lt;source src="https://raw.githubusercontent.com/jdolan/quetoo-data/main/target/default/players/common/female/gurp_1.wav" type="audio/wav"&gt;&#10; Your browser does not support the audio element.&#10; &lt;/audio&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&lt;p&gt;And with these, we&amp;rsquo;ll be rounding out Quetoo&amp;rsquo;s roster with &lt;strong&gt;more female player models&lt;/strong&gt; in the coming weeks.&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>We Need a Community &amp; Marketing Lead</title><link>https://quetoo.org/news/community-lead/</link><pubDate>Fri, 11 Sep 2026 00:00:00 +0000</pubDate><guid>https://quetoo.org/news/community-lead/</guid><description>&lt;div class="press-release"&gt;&#10;&lt;p class="pr-meta"&gt;September 11, 2026&lt;/p&gt;&#10;&lt;h1 id="we-need-a-community-lead"&gt;We need a Community Lead&lt;/h1&gt;&#10;&lt;p class="pr-meta"&gt;It's been a minute since our last post, and that's a problem.&lt;/p&gt;&#10;&lt;p&gt;Hello readers!&#10;Quetoo &lt;a href="https://quetoo.org/news/quetoo-is-here"&gt;1.0.0 shipped in May&lt;/a&gt;. Since then:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;90 engine releases&lt;/li&gt;&#10;&lt;li&gt;~1,500 commits&lt;/li&gt;&#10;&lt;li&gt;3 mods&lt;/li&gt;&#10;&lt;li&gt;4 maps&lt;/li&gt;&#10;&lt;li&gt;5 selectable movement systems&lt;/li&gt;&#10;&lt;li&gt;A fully customizable HUD&lt;/li&gt;&#10;&lt;li&gt;In-game editor enhancements&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;The list goes on. And essentially nobody outside our Discord knows any of this happened 🫠&lt;/p&gt;&#10;&lt;div class="trailer-embed"&gt;&#10; &lt;iframe src="https://www.youtube.com/embed/GY2vPCj81bs"&#10; title="Quetoo Release Trailer"&#10; frameborder="0"&#10; allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture"&#10; allowfullscreen&gt;&lt;/iframe&gt;&#10;&lt;/div&gt;&#10;&lt;h3 id="current-social-media-presence"&gt;Current social media presence&lt;/h3&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;strong&gt;Discord&lt;/strong&gt; (&lt;a href="https://discord.gg/unb9U4b"&gt;discord.gg/unb9U4b&lt;/a&gt;) — 400+ members, ~20 active on a given day&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Facebook&lt;/strong&gt; (&lt;a href="https://facebook.com/Quetoo.org"&gt;Quetoo.org&lt;/a&gt;) — 615 followers&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;YouTube&lt;/strong&gt; (&lt;a href="https://youtube.com/@WickedOldGames"&gt;@WickedOldGames&lt;/a&gt;) — 155 subscribers; our most popular video, the one above, has &lt;a href="https://youtube.com/watch?v=GY2vPCj81bs"&gt;4,500 views&lt;/a&gt;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;The thing is: the people who find Quetoo tend to stick around. But practically nobody finds Quetoo 💀 We&amp;rsquo;re building a fun and beautiful game, but failing to promote it and draw in players.&lt;/p&gt;&#10;&lt;p&gt;So we&amp;rsquo;re looking for someone who can do that!&lt;/p&gt;&#10;&lt;h3 id="the-role"&gt;The role&lt;/h3&gt;&#10;&lt;p&gt;&lt;strong&gt;Community and Marketing Lead.&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;You will own our blog and all of our socials. You&amp;rsquo;ll be the voice of Quetoo.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;strong&gt;Social media&lt;/strong&gt; posts, collages, clips, screenshot-of-the-week, whatever actually works on the platforms you know.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Video production:&lt;/strong&gt; trailers, feature spotlights, match highlights, devlogs. Whatever you&amp;rsquo;re good at.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Community liason:&lt;/strong&gt; active in our Discord, welcoming new players, surfacing community content, etc.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Champion Quetoo&lt;/strong&gt; talk with content creators, map jammers, modders, and tournament organizers.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;div class="gallery-grid full pr-gallery"&gt;&#10; &lt;a href="https://quetoo.org/images/community-lead/campgrounds-lights.jpg" class="gallery-item" data-full="/images/community-lead/campgrounds-lights.jpg"&gt;&lt;img src="https://quetoo.org/images/community-lead/campgrounds-lights.jpg" alt="Alpha-tested light shadows falling across the stairs on Campgrounds" loading="lazy"&gt;&lt;/a&gt;&#10; &lt;a href="https://quetoo.org/images/community-lead/deathmatch02.jpg" class="gallery-item" data-full="/images/community-lead/deathmatch02.jpg"&gt;&lt;img src="https://quetoo.org/images/community-lead/deathmatch02.jpg" alt="Hyperblaster fire lighting up a Quetoo corridor" loading="lazy"&gt;&lt;/a&gt;&#10;&lt;/div&gt;&#10;&lt;h3 id="who-you-are"&gt;Who you are&lt;/h3&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;strong&gt;You love Quake.&lt;/strong&gt; You own Quake merch. You have a &amp;ldquo;Q&amp;rdquo; tattoo, or have considered one.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Extroverted.&lt;/strong&gt; This job is largely talking to people, in public, cheerfully.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Self-directed.&lt;/strong&gt; We need someone who can ship content and stay engaged without a lot of hand-holding. If you love to play Quake, take screenshots, record demos and turn them into videos, you probably have what we&amp;rsquo;re looking for!&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;You don&amp;rsquo;t need to be a programmer, a mapper, or a marketing professional. Taste and follow-through beat credentials here.&lt;/p&gt;&#10;&lt;h3 id="what-it-pays"&gt;What it pays&lt;/h3&gt;&#10;&lt;p&gt;Nothing. This is a volunteer role on a volunteer project. We&amp;rsquo;ve never made a dime on Quetoo and we never will. In fact, it actually costs about $100/mo in hosting and infra to run this project. 🤑 This is a labor of love.&lt;/p&gt;&#10;&lt;p&gt;What we can offer is real: prominent credit in the game itself and on the website, a lead role and dedicated status in the Discord, full creative ownership of the voice and the channels, a portfolio&amp;rsquo;s worth of published work with your name on it, as well as a seat at the table in steering the game.&lt;/p&gt;&#10;&lt;h3 id="interested"&gt;Interested?&lt;/h3&gt;&#10;&lt;p&gt;Say hello on &lt;a href="https://discord.gg/unb9U4b"&gt;Discord&lt;/a&gt;. No portfolio is required — but if you&amp;rsquo;ve made something you&amp;rsquo;re proud of, a video, a post, a community you&amp;rsquo;ve run, we&amp;rsquo;d love to see it.&lt;/p&gt;&#10;&lt;p&gt;Thanks!&lt;/p&gt;&#10;&lt;h2 id="links"&gt;Links&lt;/h2&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;strong&gt;Downloads:&lt;/strong&gt; &lt;a href="https://quetoo.org/downloads"&gt;quetoo.org/downloads&lt;/a&gt;&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;itch.io:&lt;/strong&gt; &lt;a href="https://wickedoldgames.itch.io/quetoo"&gt;wickedoldgames.itch.io/quetoo&lt;/a&gt;&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Discord:&lt;/strong&gt; &lt;a href="https://discord.gg/unb9U4b"&gt;discord.gg/unb9U4b&lt;/a&gt;&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;GitHub:&lt;/strong&gt; &lt;a href="https://github.com/jdolan/quetoo"&gt;github.com/jdolan/quetoo&lt;/a&gt;&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;YouTube:&lt;/strong&gt; &lt;a href="https://youtube.com/@WickedOldGames"&gt;@WickedOldGames&lt;/a&gt;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/div&gt;</description></item><item><title>Stats Are Here</title><link>https://quetoo.org/news/stats-are-here/</link><pubDate>Thu, 28 May 2026 00:00:00 +0000</pubDate><guid>https://quetoo.org/news/stats-are-here/</guid><description>&lt;div class="press-release"&gt;&#10;&lt;p class="pr-meta"&gt;May 28, 2026&lt;/p&gt;&#10;&lt;h1 id="-stats-are-here"&gt;💀 &lt;span style="color: #5fb0c4"&gt;Stats&lt;/span&gt; Are Here&lt;/h1&gt;&#10;&lt;p&gt;You&amp;rsquo;ve been fragging. We&amp;rsquo;ve been counting. Head over to &lt;a href="https://quetoo.org/stats/"&gt;Stats&lt;/a&gt; to see where you stand.&lt;/p&gt;&#10;&lt;h3 id="global-leaderboard"&gt;Global leaderboard&lt;/h3&gt;&#10;&lt;p&gt;Every frag on every public Quetoo server is recorded and ranked. Filter by server, map, or time window — or just stare at the top of the list and feel bad about yourself.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://quetoo.org/stats/"&gt;&lt;img src="leaderboard.png" alt="Stats leaderboard"&gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;The leaderboard tracks frags, deaths, K/D ratio, and CTF flag captures. Click any column header to re-sort. Click any player row to dive into their full breakdown.&lt;/p&gt;&#10;&lt;h3 id="player-deep-stats"&gt;Player deep-stats&lt;/h3&gt;&#10;&lt;p&gt;Curious how you stack up weapon by weapon? Every player page shows kills by weapon, deaths by weapon, and — most importantly — your &lt;strong&gt;nemesis&lt;/strong&gt;: the player who has fragged you the most.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://quetoo.org/stats/"&gt;&lt;img src="player-stats.png" alt="Player stats"&gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;h3 id="how-it-works"&gt;How it works&lt;/h3&gt;&#10;&lt;p&gt;Stats are captured live from public servers and posted to &lt;a href="https://giblets.quetoo.org"&gt;giblets.quetoo.org&lt;/a&gt; after each match. Your in-game name and a privacy-preserving identifier are all that&amp;rsquo;s stored — no account required. Just frag.&lt;/p&gt;&#10;&lt;p&gt;Jump in, check the &lt;a href="https://quetoo.org/stats/"&gt;leaderboard&lt;/a&gt;, and start climbing. 🏆&lt;/p&gt;&#10;&lt;/div&gt;</description></item><item><title>Quetoo Is Here</title><link>https://quetoo.org/news/quetoo-is-here/</link><pubDate>Fri, 22 May 2026 00:00:00 +0000</pubDate><guid>https://quetoo.org/news/quetoo-is-here/</guid><description>&lt;div class="press-release"&gt;&#10;&lt;p class="pr-meta"&gt;May 22, 2026&lt;/p&gt;&#10;&lt;h1 id="after-19-years--quetoo-is-here"&gt;After 19 Years 💀 &lt;span style="color: #5fb0c4"&gt;Quetoo&lt;/span&gt; Is Here&lt;/h1&gt;&#10;&lt;div class="trailer-embed"&gt;&#10; &lt;iframe src="https://www.youtube.com/embed/GY2vPCj81bs"&#10; title="Quetoo Release Trailer"&#10; frameborder="0"&#10; allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture"&#10; allowfullscreen&gt;&lt;/iframe&gt;&#10;&lt;/div&gt;&#10;&lt;h3 id="a-love-letter-to-the-quake-series"&gt;A love letter to the &lt;span style="color: "&gt;QUAKE&lt;/span&gt; series&lt;/h3&gt;&#10;&lt;p&gt;Quetoo development officially began in January 2007. But really, Quetoo was born out of a dorm room in the late 1990s — a time when Quake wasn&amp;rsquo;t just a game, it was an obsession. In the early 2000&amp;rsquo;s, the open source release of the Quake engine taught a generation how to write code, how to build maps and map compilers, how renderers worked, and how to think in 3D. For many, us included, Quake was a doorway to lifelong friendships and careers in software development or game design.&lt;/p&gt;&#10;&lt;p&gt;Decades later, Quetoo is our counterpoint to the modern arena shooter. Quetoo&amp;rsquo;s gameplay is not mathematically balanced. The arenas are not starkly lit techno-voids, and when you blow your buddies up, their giblets bounce off of jump pads and fly through teleporters. Quetoo exists to &lt;strong&gt;make Quake fun again&lt;/strong&gt;.&lt;/p&gt;&#10;&lt;h3 id="classic-maps-faithfully-remade"&gt;Classic maps, faithfully remade&lt;/h3&gt;&#10;&lt;p&gt;Quetoo includes carefully crafted remakes of legendary Quake, Quake2 and Quake3 deathmatch arenas, rebuilt with thoughtful flourishes, dramatic lighting, and painstaking detail by the community&amp;rsquo;s top artists over many years.&lt;/p&gt;&#10;&lt;h3 id="good-looking-graphics-on-any-modern-gpu"&gt;Good looking graphics on any modern GPU&lt;/h3&gt;&#10;&lt;p&gt;Real-time dynamic lighting and soft shadow mapping make every room and cramped hallway come alive. If it moves, it casts a shadow. Bump mapping with parallax occlusion, HDR, and bloom bring every surface to life. But you don&amp;rsquo;t need a raytracing GPU to enjoy Quetoo. It will run just fine on a 10 year old rig.&lt;/p&gt;&#10;&lt;h3 id="multiplayer-modes-for-every-occasion"&gt;Multiplayer modes for every occasion&lt;/h3&gt;&#10;&lt;p&gt;Free-for-all, Team Deathmatch, Capture the Flag 🚩, Instagib, and Rocket Arena — plus bot 🤖 support, so there&amp;rsquo;s always someone to frag. And who doesn&amp;rsquo;t want to pop off on some AI right about now?&lt;/p&gt;&#10;&lt;h3 id="cross-platform-support"&gt;Cross platform support&lt;/h3&gt;&#10;&lt;p&gt;Native builds for Linux, macOS, and Windows, compiled and available to you via &lt;a href="https://github.com/jdolan/quetoo/releases"&gt;GitHub Releases&lt;/a&gt; the moment the code lands in &lt;code&gt;main&lt;/code&gt;. An in-game auto-updater brings you the newest curated game content automatically.&lt;/p&gt;&#10;&lt;h3 id="run-your-own-server"&gt;Run your own server&lt;/h3&gt;&#10;&lt;p&gt;Dedicated server packages for Red Hat and Debian Linux — drop one on a VPS and you&amp;rsquo;re hosting games in minutes. Included &lt;code&gt;systemd&lt;/code&gt; scripts make server management a breeze, even &lt;a href="https://quetoo.org/docs/server-admin"&gt;running multiple ports&lt;/a&gt; on the same box. Set a password, or make it public. Up to you!&lt;/p&gt;&#10;&lt;h3 id="make-your-own-maps-and-mods"&gt;Make your own maps and mods&lt;/h3&gt;&#10;&lt;p&gt;First-class &lt;a href="https://trenchbroom.github.io/"&gt;TrenchBroom&lt;/a&gt; support makes Quetoo one of the most mapper-friendly games available. And, all of our maps, textures and assets are available on &lt;a href="https://github.com/jdolan/quetoo-data"&gt;GitHub&lt;/a&gt; under the Creative Commons license. If you&amp;rsquo;re a coder, the engine and game modules are fully open source under the GPL, and available on &lt;a href="https://github.com/jdolan/quetoo"&gt;GitHub&lt;/a&gt;. Fork us! You won&amp;rsquo;t do it.&lt;/p&gt;&#10;&lt;div class="gallery-grid full pr-gallery"&gt;&#10; &lt;a href="https://quetoo.org/images/screenshots/quetoo000.jpg" class="gallery-item" data-full="/images/screenshots/quetoo000.jpg"&gt;&lt;img src="https://quetoo.org/images/screenshots/quetoo000.jpg" alt="Quetoo screenshot" loading="lazy"&gt;&lt;/a&gt;&#10; &lt;a href="https://quetoo.org/images/screenshots/quetoo057.jpg" class="gallery-item" data-full="/images/screenshots/quetoo057.jpg"&gt;&lt;img src="https://quetoo.org/images/screenshots/quetoo057.jpg" alt="Quetoo screenshot" loading="lazy"&gt;&lt;/a&gt;&#10; &lt;a href="https://quetoo.org/images/screenshots/quetoo039.jpg" class="gallery-item" data-full="/images/screenshots/quetoo039.jpg"&gt;&lt;img src="https://quetoo.org/images/screenshots/quetoo039.jpg" alt="Quetoo screenshot" loading="lazy"&gt;&lt;/a&gt;&#10; &lt;a href="https://quetoo.org/images/screenshots/quetoo009.jpg" class="gallery-item" data-full="/images/screenshots/quetoo009.jpg"&gt;&lt;img src="https://quetoo.org/images/screenshots/quetoo009.jpg" alt="Quetoo screenshot" loading="lazy"&gt;&lt;/a&gt;&#10; &lt;a href="https://quetoo.org/images/screenshots/quetoo014.jpg" class="gallery-item" data-full="/images/screenshots/quetoo014.jpg"&gt;&lt;img src="https://quetoo.org/images/screenshots/quetoo014.jpg" alt="Quetoo screenshot" loading="lazy"&gt;&lt;/a&gt;&#10; &lt;a href="https://quetoo.org/images/screenshots/quetoo022.jpg" class="gallery-item" data-full="/images/screenshots/quetoo022.jpg"&gt;&lt;img src="https://quetoo.org/images/screenshots/quetoo022.jpg" alt="Quetoo screenshot" loading="lazy"&gt;&lt;/a&gt;&#10;&lt;/div&gt;&#10;&lt;div class="ab-compare"&gt;&lt;p class="ab-title"&gt;q2dm7 — The Slimy Place&lt;/p&gt;&lt;div class="ab-slider" data-ab&gt;&#10; &lt;img class="ab-img ab-img-before" src="https://quetoo.org/images/press-release/q2dm7.jpg" alt="Quake II" draggable="false"&gt;&#10; &lt;div class="ab-clip"&gt;&#10; &lt;img class="ab-img ab-img-after" src="https://quetoo.org/images/press-release/q2dm7-quetoo.jpg" alt="Quetoo" draggable="false"&gt;&#10; &lt;/div&gt;&#10; &lt;div class="ab-handle"&gt;&#10; &lt;div class="ab-handle-line"&gt;&lt;/div&gt;&#10; &lt;div class="ab-handle-knob"&gt;&#10; &lt;svg viewBox="0 0 24 24" width="20" height="20" fill="none" stroke="currentColor" stroke-width="2.5" stroke-linecap="round" stroke-linejoin="round"&gt;&#10; &lt;polyline points="15 18 9 12 15 6"&gt;&lt;/polyline&gt;&#10; &lt;polyline points="9 18 15 12 9 6" transform="translate(6,0)"&gt;&lt;/polyline&gt;&#10; &lt;/svg&gt;&#10; &lt;/div&gt;&#10; &lt;/div&gt;&#10; &lt;span class="ab-label ab-label-before"&gt;Quake II&lt;/span&gt;&#10; &lt;span class="ab-label ab-label-after"&gt;Quetoo&lt;/span&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&#10;&lt;div class="ab-compare"&gt;&lt;p class="ab-title"&gt;dm3 — The Abandoned Base&lt;/p&gt;&lt;div class="ab-slider" data-ab&gt;&#10; &lt;img class="ab-img ab-img-before" src="https://quetoo.org/images/press-release/dm3.jpg" alt="Quake" draggable="false"&gt;&#10; &lt;div class="ab-clip"&gt;&#10; &lt;img class="ab-img ab-img-after" src="https://quetoo.org/images/press-release/dm3-quetoo.jpg" alt="Quetoo" draggable="false"&gt;&#10; &lt;/div&gt;&#10; &lt;div class="ab-handle"&gt;&#10; &lt;div class="ab-handle-line"&gt;&lt;/div&gt;&#10; &lt;div class="ab-handle-knob"&gt;&#10; &lt;svg viewBox="0 0 24 24" width="20" height="20" fill="none" stroke="currentColor" stroke-width="2.5" stroke-linecap="round" stroke-linejoin="round"&gt;&#10; &lt;polyline points="15 18 9 12 15 6"&gt;&lt;/polyline&gt;&#10; &lt;polyline points="9 18 15 12 9 6" transform="translate(6,0)"&gt;&lt;/polyline&gt;&#10; &lt;/svg&gt;&#10; &lt;/div&gt;&#10; &lt;/div&gt;&#10; &lt;span class="ab-label ab-label-before"&gt;Quake&lt;/span&gt;&#10; &lt;span class="ab-label ab-label-after"&gt;Quetoo&lt;/span&gt;&#10; &lt;/div&gt;&#10;&lt;/div&gt;&#10;&#10;&lt;h2 id="download--links"&gt;Download &amp;amp; Links&lt;/h2&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;strong&gt;Downloads:&lt;/strong&gt; &lt;a href="https://quetoo.org/downloads"&gt;quetoo.org/downloads&lt;/a&gt;&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;itch.io:&lt;/strong&gt; &lt;a href="https://wickedoldgames.itch.io/quetoo"&gt;wickedoldgames.itch.io/quetoo&lt;/a&gt;&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Discord:&lt;/strong&gt; &lt;a href="https://discord.gg/unb9U4b"&gt;discord.gg/unb9U4b&lt;/a&gt;&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;GitHub:&lt;/strong&gt; &lt;a href="https://github.com/jdolan/quetoo"&gt;github.com/jdolan/quetoo&lt;/a&gt;&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;YouTube:&lt;/strong&gt; &lt;a href="https://youtube.com/@WickedOldGames"&gt;@WickedOldGames&lt;/a&gt;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;/div&gt;</description></item></channel></rss>