After 19 Years 💀 Quetoo Is Here
A love letter to the QUAKE series
Quetoo development officially began in January 2007. But really, Quetoo was born out of a dorm room in the late 1990s — a time when Quake wasn’t just a game, it was an obsession. In the early 2000’s, the open source release of the Quake engine taught a generation how to write code, how to build maps and map compilers, how renderers worked, and how to think in 3D. For many, us included, Quake was a doorway to lifelong friendships and careers in software development or game design.
Decades later, Quetoo is our counterpoint to the modern arena shooter. Quetoo’s gameplay is not mathematically balanced. The arenas are not starkly lit techno-voids, and when you blow your buddies up, their giblets bounce off of jump pads and fly through teleporters. Quetoo exists to make Quake fun again.
Classic maps, faithfully remade
Quetoo includes carefully crafted remakes of legendary Quake, Quake2 and Quake3 deathmatch arenas, rebuilt with thoughtful flourishes, dramatic lighting, and painstaking detail by the community’s top artists over many years.
Good looking graphics on any modern GPU
Real-time dynamic lighting and soft shadow mapping make every room and cramped hallway come alive. If it moves, it casts a shadow. Bump mapping with parallax occlusion, HDR, and bloom bring every surface to life. But you don’t need a raytracing GPU to enjoy Quetoo. It will run just fine on a 10 year old rig.
Multiplayer modes for every occasion
Free-for-all, Team Deathmatch, Capture the Flag 🚩, Instagib, and Rocket Arena — plus bot 🤖 support, so there’s always someone to frag. And who doesn’t want to pop off on some AI right about now?
Cross platform support
Native builds for Linux, macOS, and Windows, compiled and available to you via GitHub Releases the moment the code lands in main. An in-game auto-updater brings you the newest curated game content automatically.
Run your own server
Dedicated server packages for Red Hat and Debian Linux — drop one on a VPS and you’re hosting games in minutes. Included systemd scripts make server management a breeze, even running multiple ports on the same box. Set a password, or make it public. Up to you!
Make your own maps and mods
First-class TrenchBroom support makes Quetoo one of the most mapper-friendly games available. And, all of our maps, textures and assets are available on GitHub under the Creative Commons license. If you’re a coder, the engine and game modules are fully open source under the GPL, and available on GitHub. Fork us! You won’t do it.
q2dm7 — The Slimy Place
dm3 — The Abandoned Base
Download & Links
- Downloads: quetoo.org/downloads
- itch.io: wickedoldgames.itch.io/quetoo
- Discord: discord.gg/unb9U4b
- GitHub: github.com/jdolan/quetoo
- YouTube: @WickedOldGames









