What Quake II level would you like to see ported to Q2W next?:

Quetoo is now Quake2World is now Quetoo

In an effort to improve our own brand and not tread on id Software's Quake II trademark, our project is now known as Quetoo. Folks have often wondered why our project's IRC channel on Freenode is named #quetoo. The name dates back to 2005, and was the title of a Quake II-compatible engine I produced for GNU / Linux for about 2 years. Focused purely on performance, Quetoo sought to make Quake II playable on the weakest of GPUs that were unfortunately popular in low-end systems of the day.

Eventually, I grew restless in keeping compatibility with Quake II, and so the Quake2World project was born. Indeed, Quake2World started as a branch of Quetoo, but with a much larger mission: to build an entire game. And as development of Quake2World gained momentum, the little Quake II engine it came from fell by the wayside and all but disappeared from the Internet. Except for one place..

A small but dedicated community had formed around Quetoo, and we called #quetoo on irc.freenode.net home. And altho short-lived attempts to migrate the team to #quake2world were tried, they never stuck. And so here we are, 10 years later, still Quetoo. I guess we've come full circle: Quetoo is Quake2World is Quetoo again.

So please: update your bookmarks, stop by the IRC channel and say hello, and keep your eyes out for new Quetoo builds and patches to GtkRadiant.