Alright, got a new version up this morning. I added in quad, mega, ga, and some more health. I turned up the lights somewhat to help with the flat look. The pipe has been fixed as far as I can tell. Tried added clip by the rail as suggested but every time I did it a hom was produced for some reason. I am still on the search for a better lava and will fix that when able. I think the teles stand out more now, helpfully not too much. I would move the health as suggested by PkzRelaxiN but there is a spawn point there.
There is only one set of two small healths in front of the white light. If you can add another set of two small healths, in front of the adjacent light, that will give that particular scene some "eveness" with 2 healths per light, instead of one light with 2 healths, and another that is "bare naked" without any items in front of it.
- maybe add a quad?
- mor me the lightning is a little too flat
- you have to find better lava texture, current one looks ugly (pixels wtf!)
- more health - and a lot of em for such big map
- add MH :)
- maybe GA somewhere?
Overall - good job! We should test it online, Spirit - we should set some date for it :).
Added in some more health, ga, and quad. Not sure on placement for mega so left that out for now. Fixed the fitted texture and put in the clip by rail. Still looking for tele fix and new lava. Not sure about the pipe. Might have to redo brush and see if that fixes it. Will update map dl later this evening.
But Didn't you update the link to the new version? I just downloaded and tried it but it's still the old version it seems. Couldn't see a MH and the tele thing Shadow mentioned also came to my mind.
Things I noticed:
* JP textures are completely white for me (see screenie)
* some of the lamps in the walls may need clipping
* there seems to be a second JP in midair in the area marked in red on the following screenie. when you jump down, you get pushed up again after falling ~1.5m (blue arrows).
I love those changes, now map looks much better. I really like new teleports, and in general map feels for mr pretty much finished. Only issue I think would be that it still feels there is not enough health, but it's difficult to say without real gameplay testing. GJ.