Poll

What platform would you run Quetoo on if it was on Steam?:

Map: Gehenna

July 20, 2009 - 06:47am

Map needs some testing.

http://jdolan.dyndns.org/trac/export/596/quake2world-data/trunk/src/defa...

Problems, gripes, suggestions? Post em here.

July 21, 2009 - 06:53am

Alright, got a new version up this morning. I added in quad, mega, ga, and some more health. I turned up the lights somewhat to help with the flat look. The pipe has been fixed as far as I can tell. Tried added clip by the rail as suggested but every time I did it a hom was produced for some reason. I am still on the search for a better lava and will fix that when able. I think the teles stand out more now, helpfully not too much. I would move the health as suggested by PkzRelaxiN but there is a spawn point there.

July 20, 2009 - 15:59pm

Hi Mr Jester=D
Lovin' the yellow panel lights you've added. Man does it look sexxxyy!

As you've requested of us, I've found one little problem in Gehenna, as can be seen in the link to the screenshot below:

http://www.flickr.com/photos/lend82/3740343274/sizes/o/

There is only one set of two small healths in front of the white light. If you can add another set of two small healths, in front of the adjacent light, that will give that particular scene some "eveness" with 2 healths per light, instead of one light with 2 healths, and another that is "bare naked" without any items in front of it.

Lookin' forward to more maps bro!!!=D

July 20, 2009 - 12:23pm

Downloading. I'll post some comments later.

Edit: Later:

Ok, so I've run it few times. First impression: looks good :).Feels solid and interesting, should be good for some dm/tdm games.

Suggestions:
http://shadowsdomain.wordpress.com/files/2009/07/gehenna1.jpg
http://shadowsdomain.wordpress.com/files/2009/07/gehenna2.jpg
http://shadowsdomain.wordpress.com/files/2009/07/gehenna3.jpg
http://shadowsdomain.wordpress.com/files/2009/07/gehenna4.jpg

- maybe add a quad?
- mor me the lightning is a little too flat
- you have to find better lava texture, current one looks ugly (pixels wtf!)
- more health - and a lot of em for such big map
- add MH :)
- maybe GA somewhere?

Overall - good job! We should test it online, Spirit - we should set some date for it :).

July 20, 2009 - 16:03pm

Added in some more health, ga, and quad. Not sure on placement for mega so left that out for now. Fixed the fitted texture and put in the clip by rail. Still looking for tele fix and new lava. Not sure about the pipe. Might have to redo brush and see if that fixes it. Will update map dl later this evening.

July 22, 2009 - 16:52pm

Great map, jester!

But Didn't you update the link to the new version? I just downloaded and tried it but it's still the old version it seems. Couldn't see a MH and the tele thing Shadow mentioned also came to my mind.

Things I noticed:
* JP textures are completely white for me (see screenie)
* some of the lamps in the walls may need clipping
* there seems to be a second JP in midair in the area marked in red on the following screenie. when you jump down, you get pushed up again after falling ~1.5m (blue arrows).

click me for screenie

@Shadow: I'd like to, but I'm taveling to Sweden for ~2 weeks tomorrow. :)

July 23, 2009 - 06:52am

Not sure what I did wrong, but here is the new version.

http://jdolan.dyndns.org/trac/export/600/quake2world-data/trunk/src/defa...

July 23, 2009 - 14:59pm

I love those changes, now map looks much better. I really like new teleports, and in general map feels for mr pretty much finished. Only issue I think would be that it still feels there is not enough health, but it's difficult to say without real gameplay testing. GJ.