This thread is goin to be updated capturing the wip of the new playermodel
update Oct. 27th
(there will be a female one aswell) Feedback welcome along with suggestions
BaseMesh Oct. 24th .
made using Zbrush 4r4 (made with Dynamesh along with insertmesh)
Thx for the picture JDolan, i almost forgot that the grunt had that doped look :D
That was fast! I think his shoulders could be more broad, and his upper body in general more muscular or bulky. The Quake2 grunt was a total meathead: