Poll

What platform would you run Quetoo on if it was on Steam?:

General Discussion

warning: Creating default object from empty value in /var/www/quetoo.org/modules/taxonomy/taxonomy.pages.inc on line 33.
Casual chatter and socializing.
June 24, 2009 - 14:56pm

Hi Everyone=D How goes it?!?! This thread is dedicated towards setting up matches for this wonderful game, q2w. It seems that there is quite a following for the development of this game, but no one actually playing it!!!

I've pondered the reasons why, and I've concluded that the reasons are

1) We all live in different time zones, and since this game is still nascent and independent(as opposed to games that have big buck advertising to draw massive crowds), people find it hard to get on the servers at the same time.

May 18, 2009 - 15:04pm

Hay
just wanted to say hello :)
I tested now quake2world and it's really cool.
The movement is well, the textures are awesome and the maps have a quite good gameplay.
I especially like what you've done graphically, deluxemapping looks really awesome.
My favourite looking maps are fractures and torn.
I guess this game will bring it to something if you plan to release more maps, a decent menu and funny gamemodes. :)
Maybe I will make a map for this game in the far future.

April 24, 2009 - 15:47pm

q2 still remains my favorite FPS of all time. Why? q2 movement. It was something relatively easy to learn but is hard to master. The way you gain speed by strafe/circle jumping was unintended. But it added a really fun element to the game. It kind of feels like your doing the running yourself when you get the hang of it. The double jumps also fall into this category.

q2w actually takes these "bugs" to a new level, which is one of the reasons it also is more fun than your average FPS.

March 16, 2009 - 20:30pm

I did an rsync yesterday, it worked fine. I did updated today, and I get a dialog box popping up saying:

quake2world.exe - Application Error

The application failed to initialize properly (0xc0000022). Click on OK to terminate the application.

Just letting you know..

March 08, 2009 - 19:24pm

when I start the game after it updates it loads a screen but its like all colored blocks like where text will be is like just colored rectangles?

Any Ideas?

February 27, 2009 - 06:24am

It would be awesome if:

- stuff could be scripted such that mappers could invent new game objects, gametypes, etc, using something like python or lua.

that is all.

February 19, 2009 - 09:03am

As a long time fan of quake 2 it's good to see a project like this giving it the attention it deserves.

/dTd

February 12, 2009 - 08:03am

Hey,

You posted something in the topic of my thread on gamedev.net. So I decided to come over and check it out. Small world huh, got two indie developers in MA.

Project looks like it is going pretty good! I wish you luck, and I will be staying here on the forums through-out the project from now on!

Best Regards,
James Atchue

January 30, 2009 - 21:42pm

I don't even know how I found this place, or why I was looking for something like this. But I love what you guys are attempting to do, I still activly play Rocket Arena 2, and genuinly believe Quake 2 was the best of the series.

Please keep up the good work, and I will definitly be keeping an eye on this far in to the future.

January 17, 2009 - 17:45pm

Ive tried to load(play) torn glory-no go. It gets to %100 and the game quits happens only with that map.

Syndicate content